#ifndef DRIVERCONTROLLER_H_
#define DRIVERCONTROLLER_H_

#include "sceneController.h"

class DriverController:public SceneController{
	private:
		Point oldDir;
	public:
		DriverController(View* view,Model* model);
		~DriverController();

		void timer(int value);
		void redisplay();

		void keyboard(unsigned char key,float x ,float y);
};

#endif /* DRIVERCONTROLLER_H_ */
